Universal RP: Performance degradation when comparing Android Quest 2 builds across 2020.x Project Browser: Project Browser shows package resources when package visibility is disabled Platform Audio: A looping audio sounds different on WebGL than in the editor/native desktop player
Mono: Crash with ScanAssemblyForAttributesAndInterfaceImplementations when opening a project Metal: Rendering freezes when the orientation is changed MacOS: Fix for 2021.3.X: Editor silently crashes when entering Play Mode on macOS MacOS: Crash on objc_msgSend when the Editor UI gets redrawn Linux: Crash on DisconnectGtkSignal(void*, GtkCallbackResponse ( )(), void) when going through microgame tutorials
IOS: App freezes and the 'You can attach a managed debugger now if you want” message doesn’t show up when running the app on iOS devices with the 'Wait For Managed Debugger' setting enabled Input: Crash on InputDeviceIOCTL when closing Unity editor HD RP: Editor crash entering play mode with terrain in the scene